What Is io_uring? High‑Performance I/O in Linux

Written By:
Founder & CTO
June 20, 2025

In the constantly evolving world of systems programming, performance is everything, particularly when building applications that handle massive volumes of concurrent I/O operations such as high-frequency trading systems, cloud-native microservices, real-time data pipelines, or low-latency media streaming servers. Traditional I/O mechanisms in Linux, such as select(), poll(), epoll(), and even libaio, have historically served these purposes. However, they come with trade-offs: high syscall overhead, context-switch penalties, complex programming models, and limited support for fully asynchronous file and network I/O.

Enter io_uring, a revolutionary Linux I/O interface introduced in kernel version 5.1 and championed by Jens Axboe. It is designed from the ground up to optimize asynchronous I/O operations with minimal kernel interaction and near-zero overhead. With a shared memory ring buffer interface between user space and kernel space, io_uring represents the next step in Linux I/O innovation, providing developers with a fast, scalable, and modern solution to manage thousands, even millions, of concurrent I/O events efficiently.

In this in-depth, developer-focused blog post, we will explore:

  • What io_uring is and how it differs from traditional Linux I/O

  • Its internal architecture: submission and completion queues

  • Why it outperforms legacy I/O mechanisms in Linux

  • Key advantages and real-world benefits for developers

  • Practical implementation details, use cases, and best practices

  • Performance benchmarks and comparisons

  • Limitations, security considerations, and kernel support

  • Its future in the Linux ecosystem and when you should adopt it

This blog is tailored for system-level developers, backend engineers, infrastructure architects, and performance tuning experts who want to deeply understand the value proposition of io_uring and how it can be used to unlock high-performance I/O in Linux applications.

What is io_uring?
A high-performance, low-overhead, asynchronous I/O framework for Linux

io_uring is a Linux kernel subsystem that provides an asynchronous, high-performance interface for I/O operations. Unlike traditional I/O methods that require one or more system calls per operation (e.g., read(), write(), recv(), send()), io_uring uses shared memory ring buffers that drastically reduce the number of syscalls needed to interact with the kernel. This approach enables a completion-based I/O model that significantly improves efficiency and scalability.

At its core, io_uring consists of two primary ring buffers:

  1. Submission Queue (SQ): Where the application enqueues I/O operations to be processed by the kernel.

  2. Completion Queue (CQ): Where the kernel places the results of completed I/O operations for the application to consume.

Both queues are mapped into user space using mmap(), and operations are written and read directly from memory. This mechanism minimizes syscall overhead, eliminates unnecessary context switches, and avoids CPU bottlenecks, especially under high-load conditions. The result is a lightweight, extremely fast I/O mechanism that can outperform older systems by orders of magnitude in many scenarios.

How does io_uring work?
Deep dive into submission and completion queues

The fundamental idea behind io_uring is that applications can queue and fetch I/O operations without invoking syscalls for every individual I/O request. Instead, applications populate a series of Submission Queue Entries (SQEs) and push them into the submission ring, which is a memory-mapped structure. The kernel processes these entries asynchronously and posts Completion Queue Entries (CQEs) to the completion ring when the operations are complete.

Developers use a set of helper functions from liburing (a user-space library developed in tandem with io_uring) to simplify this process. These include:

  • io_uring_prep_read(), io_uring_prep_write() to prepare I/O ops

  • io_uring_submit() to submit batched SQEs

  • io_uring_wait_cqe() to wait for completion results

Unlike older AIO models, io_uring supports batched submissions, non-blocking completions, fixed buffers, and polling I/O, which gives developers unparalleled control over performance characteristics.

The poll thread model

io_uring also offers a polling mode, where a dedicated kernel thread monitors the submission queue for new entries. This eliminates even the minimal syscall required for submission, reducing latency further. When used correctly, this polling thread model allows for ultra-low-latency I/O suitable for microsecond-sensitive applications such as financial trading engines and multimedia buffers.

Why io_uring is faster than traditional Linux I/O methods
Minimized syscall overhead

Traditional asynchronous I/O in Linux (e.g., epoll, select, poll) requires multiple syscalls, one to wait for readiness and others to actually read or write data. Each syscall represents a user-to-kernel boundary crossing, which is expensive in CPU time and context switching. In contrast, io_uring uses memory-mapped queues to eliminate redundant syscalls, allowing applications to perform thousands of I/O operations with a single io_uring_enter() call, or none at all in polling mode.

Completion-based I/O vs readiness-based I/O

Older models like epoll() rely on readiness, you’re notified when a file descriptor is ready to be read or written. This often results in extra syscalls and repeated checks. io_uring flips the model: it is completion-based. You request the operation and wait for it to finish. This streamlines the logic and reduces redundant CPU work.

Batched and zero-copy processing

Because io_uring allows you to submit multiple operations in a single batch and read completions in a single operation, it amortizes syscall cost over many I/Os. io_uring also supports fixed buffers and file registration, enabling zero-copy behavior where memory doesn’t need to be repeatedly allocated or transferred.

Developer benefits of using io_uring
Massive performance gains

Applications can handle dramatically more concurrent I/O operations with the same or less CPU usage. Benchmarks show that io_uring can process millions of IOPS (I/O operations per second) with significantly lower latency and higher throughput than epoll, poll, or traditional AIO.

Unified API for diverse I/O types

io_uring is not limited to network sockets or files. It supports timers, pipes, eventfd, poll, accept, connect, recv, send, and even open, close, stat, and fsync. This allows developers to use a single, consistent programming model for almost all I/O types in Linux.

Cleaner asynchronous code structure

Unlike event-driven programming with epoll() and callbacks (which often leads to “callback hell”), io_uring’s completion-based model lends itself to a more sequential, readable coding style, even in asynchronous scenarios. This reduces developer mental load, simplifies error handling, and improves maintainability.

Reduced system call footprint

By batching SQEs and fetching multiple CQEs in a single syscall, io_uring achieves better CPU cache locality, fewer TLB misses, and lower overhead, which matters significantly for I/O-heavy applications.

Lower latency and higher IOPS

Through its lockless design, efficient polling, and memory-mapped interface, io_uring delivers minimal-latency responses, especially under load. This makes it ideal for high-frequency data ingestion, low-latency trading apps, and scalable web APIs.

When should you use io_uring?
Ideal use cases
  • Web servers that handle large volumes of concurrent requests

  • Database engines where IOPS and latency are critical

  • File-processing backends like image or video pipelines

  • Logging and monitoring agents with high event throughput

  • Proxies, gateways, and microservices dealing with socket I/O

  • Streaming systems (audio/video) requiring low jitter

Any application that requires high-concurrency I/O, low latency, and efficient resource usage can benefit from adopting io_uring.

Real-world performance: what do benchmarks say?

Performance testing consistently shows io_uring outperforming legacy interfaces. In database workloads, io_uring-enabled engines demonstrate up to 30% less CPU utilization and up to 5M+ IOPS with low queue depth. Compared to epoll, applications built on io_uring demonstrate lower p99 latency, especially under saturation conditions.

Example scenarios include:

  • File copies: 40–60% faster due to batched I/O

  • Network servers: handle 2x–4x more concurrent connections with the same CPU load

  • Real-time event processing: near-zero latency with polling mode

Comparing io_uring with epoll, select, and libaio
epoll

epoll is a readiness-based model. You wait until a socket or file descriptor is ready, then perform the operation. This results in two interactions, waiting and reading. io_uring, by contrast, submits the I/O directly, and you wait for its completion, simpler, faster, and more predictable under high load.

libaio

libaio was the prior attempt at asynchronous I/O, but it’s limited to O_DIRECT and has no networking support. io_uring supports buffered and unbuffered I/O, file registration, and completes more complex operations, including accept(), connect(), and even sendmsg(), making it much more versatile.

Security and production-readiness
Security surface

Because io_uring exposes deep kernel capabilities, its syscall surface is more extensive. This has led to tight security policies in container environments like Docker and Kubernetes. You should audit capabilities when enabling io_uring in shared or multi-tenant environments.

Kernel maturity

io_uring requires Linux kernel 5.1+, but many advanced features like multishot accept, poll ring, and io-wq worker threading require 5.10+ or even 6.0+. For production use, ensure you're on a modern, LTS-supported kernel.

How to get started with io_uring

The easiest way to begin is by using liburing, which wraps the low-level syscalls into a developer-friendly interface. Basic steps include:

  1. Initialize an io_uring instance with io_uring_queue_init().

  2. Prepare SQEs using helpers like io_uring_prep_read(), io_uring_prep_write().

  3. Submit batched operations via io_uring_submit().

  4. Wait for completion via io_uring_wait_cqe() or non-blocking io_uring_peek_cqe().

There are bindings for Rust, Go, Python, and C++, allowing cross-language adoption.

Best practices and adoption tips
  • Always batch I/O operations where possible

  • Use registered buffers for repeated I/O to avoid kernel copies

  • Prefer polling mode in high-throughput scenarios with dedicated cores

  • Benchmark under real-world load before full migration

  • Gradually roll out io_uring to critical paths first, then expand

  • Monitor syscall rates and IOPS to tune configuration

Conclusion: io_uring is the future of Linux I/O

io_uring redefines how asynchronous I/O should work in Linux. With its shared ring buffer architecture, completion-based model, and rich operation support, it delivers unmatched performance, scalability, and developer usability. It’s the definitive I/O framework for modern Linux workloads, whether you’re building blazing-fast web servers, streaming engines, or scalable backends.

For developers looking to stay ahead of the curve in system performance, io_uring is not just worth exploring, it’s worth adopting.

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