In the constantly evolving world of systems programming, performance is everything, particularly when building applications that handle massive volumes of concurrent I/O operations such as high-frequency trading systems, cloud-native microservices, real-time data pipelines, or low-latency media streaming servers. Traditional I/O mechanisms in Linux, such as select(), poll(), epoll(), and even libaio, have historically served these purposes. However, they come with trade-offs: high syscall overhead, context-switch penalties, complex programming models, and limited support for fully asynchronous file and network I/O.
Enter io_uring, a revolutionary Linux I/O interface introduced in kernel version 5.1 and championed by Jens Axboe. It is designed from the ground up to optimize asynchronous I/O operations with minimal kernel interaction and near-zero overhead. With a shared memory ring buffer interface between user space and kernel space, io_uring represents the next step in Linux I/O innovation, providing developers with a fast, scalable, and modern solution to manage thousands, even millions, of concurrent I/O events efficiently.
In this in-depth, developer-focused blog post, we will explore:
This blog is tailored for system-level developers, backend engineers, infrastructure architects, and performance tuning experts who want to deeply understand the value proposition of io_uring and how it can be used to unlock high-performance I/O in Linux applications.
io_uring is a Linux kernel subsystem that provides an asynchronous, high-performance interface for I/O operations. Unlike traditional I/O methods that require one or more system calls per operation (e.g., read(), write(), recv(), send()), io_uring uses shared memory ring buffers that drastically reduce the number of syscalls needed to interact with the kernel. This approach enables a completion-based I/O model that significantly improves efficiency and scalability.
At its core, io_uring consists of two primary ring buffers:
Both queues are mapped into user space using mmap(), and operations are written and read directly from memory. This mechanism minimizes syscall overhead, eliminates unnecessary context switches, and avoids CPU bottlenecks, especially under high-load conditions. The result is a lightweight, extremely fast I/O mechanism that can outperform older systems by orders of magnitude in many scenarios.
The fundamental idea behind io_uring is that applications can queue and fetch I/O operations without invoking syscalls for every individual I/O request. Instead, applications populate a series of Submission Queue Entries (SQEs) and push them into the submission ring, which is a memory-mapped structure. The kernel processes these entries asynchronously and posts Completion Queue Entries (CQEs) to the completion ring when the operations are complete.
Developers use a set of helper functions from liburing (a user-space library developed in tandem with io_uring) to simplify this process. These include:
Unlike older AIO models, io_uring supports batched submissions, non-blocking completions, fixed buffers, and polling I/O, which gives developers unparalleled control over performance characteristics.
io_uring also offers a polling mode, where a dedicated kernel thread monitors the submission queue for new entries. This eliminates even the minimal syscall required for submission, reducing latency further. When used correctly, this polling thread model allows for ultra-low-latency I/O suitable for microsecond-sensitive applications such as financial trading engines and multimedia buffers.
Traditional asynchronous I/O in Linux (e.g., epoll, select, poll) requires multiple syscalls, one to wait for readiness and others to actually read or write data. Each syscall represents a user-to-kernel boundary crossing, which is expensive in CPU time and context switching. In contrast, io_uring uses memory-mapped queues to eliminate redundant syscalls, allowing applications to perform thousands of I/O operations with a single io_uring_enter() call, or none at all in polling mode.
Older models like epoll() rely on readiness, you’re notified when a file descriptor is ready to be read or written. This often results in extra syscalls and repeated checks. io_uring flips the model: it is completion-based. You request the operation and wait for it to finish. This streamlines the logic and reduces redundant CPU work.
Because io_uring allows you to submit multiple operations in a single batch and read completions in a single operation, it amortizes syscall cost over many I/Os. io_uring also supports fixed buffers and file registration, enabling zero-copy behavior where memory doesn’t need to be repeatedly allocated or transferred.
Applications can handle dramatically more concurrent I/O operations with the same or less CPU usage. Benchmarks show that io_uring can process millions of IOPS (I/O operations per second) with significantly lower latency and higher throughput than epoll, poll, or traditional AIO.
io_uring is not limited to network sockets or files. It supports timers, pipes, eventfd, poll, accept, connect, recv, send, and even open, close, stat, and fsync. This allows developers to use a single, consistent programming model for almost all I/O types in Linux.
Unlike event-driven programming with epoll() and callbacks (which often leads to “callback hell”), io_uring’s completion-based model lends itself to a more sequential, readable coding style, even in asynchronous scenarios. This reduces developer mental load, simplifies error handling, and improves maintainability.
By batching SQEs and fetching multiple CQEs in a single syscall, io_uring achieves better CPU cache locality, fewer TLB misses, and lower overhead, which matters significantly for I/O-heavy applications.
Through its lockless design, efficient polling, and memory-mapped interface, io_uring delivers minimal-latency responses, especially under load. This makes it ideal for high-frequency data ingestion, low-latency trading apps, and scalable web APIs.
Any application that requires high-concurrency I/O, low latency, and efficient resource usage can benefit from adopting io_uring.
Performance testing consistently shows io_uring outperforming legacy interfaces. In database workloads, io_uring-enabled engines demonstrate up to 30% less CPU utilization and up to 5M+ IOPS with low queue depth. Compared to epoll, applications built on io_uring demonstrate lower p99 latency, especially under saturation conditions.
Example scenarios include:
epoll is a readiness-based model. You wait until a socket or file descriptor is ready, then perform the operation. This results in two interactions, waiting and reading. io_uring, by contrast, submits the I/O directly, and you wait for its completion, simpler, faster, and more predictable under high load.
libaio was the prior attempt at asynchronous I/O, but it’s limited to O_DIRECT and has no networking support. io_uring supports buffered and unbuffered I/O, file registration, and completes more complex operations, including accept(), connect(), and even sendmsg(), making it much more versatile.
Because io_uring exposes deep kernel capabilities, its syscall surface is more extensive. This has led to tight security policies in container environments like Docker and Kubernetes. You should audit capabilities when enabling io_uring in shared or multi-tenant environments.
io_uring requires Linux kernel 5.1+, but many advanced features like multishot accept, poll ring, and io-wq worker threading require 5.10+ or even 6.0+. For production use, ensure you're on a modern, LTS-supported kernel.
The easiest way to begin is by using liburing, which wraps the low-level syscalls into a developer-friendly interface. Basic steps include:
There are bindings for Rust, Go, Python, and C++, allowing cross-language adoption.
io_uring redefines how asynchronous I/O should work in Linux. With its shared ring buffer architecture, completion-based model, and rich operation support, it delivers unmatched performance, scalability, and developer usability. It’s the definitive I/O framework for modern Linux workloads, whether you’re building blazing-fast web servers, streaming engines, or scalable backends.
For developers looking to stay ahead of the curve in system performance, io_uring is not just worth exploring, it’s worth adopting.